V-ROCK
Turning detailed 3D site scans into meshes ready for interactive virtual fieldwork.

The problem
Raw 3D scans are too large and unwieldy to use directly in an interactive XR environment.
The work
V-ROCK supports virtual geological fieldwork and site inspection at TU Delft. My contribution focused on the asset pipeline: turning 3D scans into optimized meshes through a repeatable workflow, using custom tools I built for the conversion process.
My contribution
Built custom tools and a workflow to convert 3D scans into optimized meshes for the project.
The result
A repeatable scan-to-mesh workflow for preparing detailed site data for interactive use.


Project sources & credits
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